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Entering the Hall of Scribes…

No ads on the wall — one brush, thirty gates

Seshat: The Painted Duat

Play Seshat — a free Egyptian-myth coloring mosaic about the painted Duat

Play Seshat: The Painted Duat free — an Egyptian-myth coloring mosaic. Paint symbol-matched pixels across thirty gates of the underworld, break Anubis' seals, cleanse Apophis' ink and repaint the walls of the night river.

Seshat: The Painted Duat is a free browser coloring mosaic built on Egyptian myth. Set's serpent has swallowed the painted charts of the night, and every gate of the underworld stands blank. You are Seshat's last apprentice. Each gate is a wall of stone tiles carved with symbols — an ankh, a scarab, the Eye of Horus, a lotus, a feather — and every colour in your palette is bound to one of those symbols. Pick the gold, find every ankh on the wall, and drag your brush until the picture comes out of the stone.

The frame is the myth. The sun barque cannot navigate the twelve gates of night without its painted walls, so each chapter is one more wall between Ra and the morning. Thoth supervises the early chapters in the Hall of Scribes; by the river of nights Anubis has hung his seals on the stone; past the seventh gate Apophis' ink crawls over the carvings; and in the Field of Reeds the last blank wall belongs to Ra's own barque.

How a gate works

  1. Pick a colour. Tap a chip at the bottom or press 1–8. Each colour carries its own symbol — gold always owns the ankh, lapis owns the star, turquoise owns the Eye.
  2. Find the symbol. Every unpainted tile shows a small carved glyph. Tiles that match your chip will take the paint; tiles that do not will shake and refuse.
  3. Drag, don't tap. Hold the pointer down and sweep. Every tile you cross that matches joins the wall, and the percentage bar climbs as the picture surfaces.
  4. Break the seals. From gate six, some tiles wear Anubis' chain-mark. Paint all four of their neighbours and the seal opens with a clack.
  5. Wipe the ink. From gate seventeen, Apophis' ink hides some glyphs. One touch with any colour cleanses the shadow; the next touch paints.

The palette

ColourSymbolWhere it comes from
GoldAnkhThe gift of life itself — and the first stroke every scribe learns.
LapisFive-pointed starGround from the night sky the charts once mapped.
TurquoiseEye of HorusThe eye that watches every gate.
TerracottaScarabKhepri's own shell, for walls that must roll with the sun.
LotusLotusThe flower that opens on every Egyptian morning.
IvoryFeather of Ma'atLight as truth, heavy as a judged heart.
MalachiteSerpentWadjet's coil, painted to guard, never to strike.
SunSun diskRa's lantern — the last colour, the last chapter.

The four acts

ActGatesWhere you areWhat the wall does
I · The Hall of Scribes1–8Thoth's academyTeaches the brush. Small walls, three and four colours, the first seals at gate six.
II · The River of Nights9–16The starry NileFive colours, more seals, bigger walls from fourteen to sixteen tiles wide.
III · The Twelve Gates17–24Apophis' territoryInk joins the seals — every inked tile needs two touches. Six and seven colours.
IV · The Field of Reeds25–30The last gatesEverything at once, up to eight colours and a wall of four hundred tiles, ending on the Barque of Ra.

Coins, stars and Seshat's Sight

ThingWhat it doesThe rule
CoinsThe temple's currencyDrop every fourteen tiles you paint, worth five each, banked when the temple buys the finished wall.
Sale priceYour completion bonus120 coins + half a coin per tile + 60 per star.
StarsYour gradeThree stars at or under the printed par, two within 1.6× par, one for finishing.
Seshat's SightThe hint powerThree per gate. Every tile matching your chosen colour glows for a moment. Press H.

Strategy that actually works

  • Finish a symbol family before switching. Every re-selection costs a glance; sweeping one colour across the whole wall beats hopping between chips.
  • Work the frame first. Seals cluster near structure, and a cleared border gives every inner seal one painted neighbour for free.
  • Cleanse ink as you pass. Inked tiles hide their symbol, so wiping early turns them into ordinary tiles you can fold into your sweep.
  • Save Sight for the endgame. The last scattered tiles are where the clock goes to die — a two-second glow finds them all.
  • Watch the corners of the palette. Eight colours means the rarest symbol can hide in a corner you have not visited since the first sweep.

Technical notes

The game is a deterministic simulation: every wall is generated from a seeded generator, so the same gate is always the same wall, and the endless papyrus panels are seeded per round. The papyrus, the stone tiles, the eight hand-drawn glyphs, the seals, the ink and every coin and sparkle are painted on Canvas 2D; the brush hiss, the stone clack, the coin ping and the harp flourish at the end of a wall are built from oscillators and filtered noise through the Web Audio API. There is no image file inside the game, no audio file, no font download and no third-party script. Progress, stars and your coin purse live under seshat.duat.v1 in your own browser. Nothing is uploaded, because there is no server.

Egyptian MythColoring Mosaic30 Gates4 ActsThe Endless PapyrusTouch & KeyboardNo Ads In-Game

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Seshat — frequently asked questions

What is Seshat: The Painted Duat?

Seshat: The Painted Duat is a free browser coloring mosaic built on Egyptian myth. Set's serpent swallowed the painted charts of the night, so every gate of the Duat is a blank wall of symbols. You play Seshat's last apprentice: pick a colour from the palette, find every tile that shows that colour's symbol, and paint them all. Thirty chapters across four acts take you from the Hall of Scribes to the Barque of Ra, and an endless mode called The Endless Papyrus keeps generating fresh panels forever.

How do I play a coloring mosaic?

Tap a colour chip at the bottom of the screen — each colour is bound to a symbol such as an ankh, a scarab or the Eye of Horus. Then click or drag across the wall: any tile showing the chosen symbol takes the paint, and wrong tiles shake and refuse it. The percentage bar rises only for tiles that match, so the wall becomes a picture as you work. On a keyboard, keys 1 through 8 choose colours and H fires Seshat's Sight.

What are Anubis' seals?

From chapter six onward, some tiles carry the chain-mark of Anubis. A sealed tile will not take paint until all four of its orthogonal neighbours are painted — then the seal breaks with a stone clack and the tile joins the wall. Seals are placed apart on purpose so a paint route can always weave around them; paint the frames and the open fields first and the seals fall on their own.

What is Apophis' ink?

From chapter seventeen the great serpent has crawled through the gates, and some tiles are covered in black ink that hides their symbol. A first touch with any colour wipes the shadow away; a second touch paints the tile. Cleansing an inked tile costs a moment but no progress, so sweep them clean as you pass rather than hunting them at the end.

How do coins and stars work?

Coins drop every fourteen tiles you paint and drift up from the wall — five coins each, collected automatically or with a tap. When a wall is finished the temple buys it: one hundred and twenty coins plus half a coin per tile plus sixty for every star earned. Stars are pure time against the par printed on the result panel: three stars at or under par, two stars within one point six times par, one star for finishing at all. The temple's coin total lives in your browser.

What does Seshat's Sight do?

Seshat's Sight is the hint power: three uses per chapter, one press of the button or the H key. For a couple of seconds every tile that matches your currently selected colour glows with a white border, which is exactly what you need when a wall is down to its last scattered tiles. It is free, it does not paint for you, and it does not pause the clock — sight helps, but the brush still has to move.

Is there an endless mode, and does it work on a phone?

The Endless Papyrus unlocks when you clear chapter eight. Each panel is a fresh seeded pattern with more colours and a bigger canvas as you go, no seals, no ink and no clock — you relax, paint, sell the panel to the temple and another appears. The game is completely free, with no download, no install and no ads inside it. It runs in any modern browser on desktop, tablet and phone, with a mouse, a finger or a keyboard, and all progress is stored locally in your own browser.